The studio,
in brief.
Copperwhim develops original mobile puzzle games. In SnapLoop, players draw elastic loops to capture exact groups of shapes. In Alien Burst, friendly ships collect coloured pins from layered objects and take them home to Pins Planet. Both games are in development.
- Studio
- Copperwhim
- Focus
- Original puzzle games
- Projects
- SnapLoop & Alien Burst
- Platform focus
- Mobile
Two worlds
of play.
SnapLoop
Pull an elastic loop between anchors to enclose exactly the shapes shown in the goal. Keep decoys outside and work within the board’s anchor and length limits.
- Studio
- Copperwhim
- Genre
- Enclosure puzzle
- Platform focus
- Mobile
- Status
- In development
- Release date
- To be announced
Alien Burst
Choose ships from a ready queue to collect matching pins they can reach. Clearing pins can open new paths through an object. Balance cargo and return space as the crews take the pins home to Pins Planet.
- Studio
- Copperwhim
- Genre
- Colour & fleet puzzle
- Platform focus
- Mobile
- Status
- In development
- Release date
- To be announced
Logos &
original artwork.
Download the Copperwhim wordmarks and concept illustrations for both games. The complete press kit also includes studio and game factsheets, plus artwork notes for accurate captions.

Concept illustration · PNG · 1448 × 1086
Download artwork 2.6 MB ↓
Concept illustration · PNG · 1448 × 1086
Download artwork 2.8 MB ↓For accurate
coverage.
For press enquiries and publishing conversations, contact hello@copperwhim.com.
SnapLoop and Alien Burst are in development for mobile. Release dates and supported devices have not been announced.
The downloadable illustrations are concept artwork. Please describe them as concept illustrations and identify the game and Copperwhim. They do not show released gameplay.
The game overviews contain the current descriptions of each game’s mechanics and setting.
Read about SnapLoopRead about Alien Burst