Find the shape
of a solution.
Pull an elastic line between anchors to enclose the shapes shown in the goal. The count has to match, and every decoy must stay outside.
A nearby anchor can pull the outline just wide enough to catch a missing shape. It can also bring a decoy inside. Read the whole board before you close the loop.
Read the board
Check which shapes the goal asks for, how many you need and which pieces must stay outside.
Trace your route
Pull the line from anchor to anchor. Find an enclosure that fits within the board’s anchor and length limits.
Close the loop
Check the shapes inside your outline. Adjust the route if a required piece is missing or a decoy has slipped in.
Rethink
your route.
Gold anchors, marked edges and moving rails give you more to account for as you plan a route.
Later boards combine those rules. An enclosure that catches the right shapes still has to satisfy the route’s other requirements.
Feel the line.
The loop is designed to follow your finger, catch on anchors and respond as you adjust it. Sound, haptics and reduced-motion options are part of the game’s development.
What comes next.
SnapLoop is in development for mobile. Release information and availability will be added to this page as they are confirmed.
Explore the studio and game factsheets in the press room for a concise editorial overview.
Explore the press roomDiscover Alien BurstGood to know.
What is SnapLoop?
SnapLoop is a mobile enclosure puzzle game in development at Copperwhim. Draw an elastic loop between anchors to enclose exactly the shapes shown in the goal while leaving decoys outside.
What makes a loop a solution?
The shapes and their count must match the goal, every decoy must stay outside, and the route must meet the board’s anchor and length limits. Gold anchors, marked edges and moving rails add requirements through the campaign.
When and where can I play SnapLoop?
SnapLoop is in development for mobile. A release date, supported devices and store links have not been announced. Confirmed availability will be added to this page.
